|
LMC:
What are some
movies/shows you have worked on?
RK:
Most
of the films that I have worked on are independent films that most
people probably have never heard of. The most well known shows are
Power Rangers in Space, Power Rangers Lost Galaxy, X-Files, MTV's
Super Adventure Team, and Fear Runs Silent. I had the opportunity to
be part of Michael Burnett's crew for Universal Studios Halloween
Horror Nights II, III and IV. I was also part of the crew for a Daft
Punk music video at Tony Gardner's Alterian Studios. Being a
non-union makeup artist I still consider myself an up-and-coming
effects artist. I am a makeup soldier, working in the trenches in a
guerrilla filmaker's war.
.
LMC:
How much
more work is involved running your own shop, than doing FX work for
someone else?
RK:
Running
your own shop is no picnic. You have to consider things like
overhead: rental costs, supply costs, phone bills, electric bills,
taxes, business licenses, reseller's permits, etc. You have to
consider things like hiring employees; the interview process alone
can be exhausting. Then there's always the possibility that you may
have to fire an employee. There's much more responsibility as a shop
owner such as meeting with production staff, coordinating various
departments, scheduling your employees, maintaining not only shop
supplies but office supplies and restroom supplies. And of course
there is the fact that if anything were to go wrong on a project it
is the shop owner that is responsible. These days I run a small shop
out of my home. I hire people only when a project demands so, this
allows me to continue to pursue low budget independent films without
a heavy overhead. There is much less responsibility as an employee
than as a shop owner, but for the shop owner the rewards are far
greater. In the end it is the shop that gets the glory not the
employee.
LMC:
Do you stick with the same core crew, or do
you hire new people? How might someone reading this work for you?
RK:
I prefer to continue working with people that I know can handle the
job. I am not always lucky enough to have the same crew all the
time. I commonly bring my brother Robert Wesley Knight on board. He
has been there assisting me from the very beginning. He was my
makeup model when I was in school, he was my business partner with
RK Industries, my assistant on Fear Runs Silent, etc. I think that
Robert will always be a permanent crew member, because I know that I
can count on him no matter what the job might be. My crew for
"Frankenstein Vs The Creature from Blood Cove" is perhaps the best
team I have ever assembled, and I really hope to work with those
same members once again. I am hoping that in the near future, as my
shop grows I can have a core crew of twelve or more people. Until
then I usually ask my special effects friends first if they are
available, and from there I search other avenues for talent. The
best advice that I can give anyone that is interested in working
with me on future projects is to first make contact. My email is on
my website, send me an email and introduce yourself. Send me photos
of your work, and stay in contact. The way it usually works is a job
will come up and if the job requires assistants I will usually go to
the people that are fresh in my mind. That is to say, I offer work
to those that are already working with me or are in communication
with me. In other words, I go to my friends first, much like
everyone else will do. So I guess the best way to get in to my shop,
or anyone else's is to become a friend.
LMC:
How do
you land jobs on movies? Is your website one of your most important
advertising mediums?
RK:
Yes, my website is a very important asset, but
what really has always been the key factor in getting jobs is
referrals. Most of the best jobs I have worked on were referred to
me by fellow makeup artists or friends. That is why it is so
important to network and not make enemies with other FX artists or
be too competitive. This is such a small industry and word goes
around fast so you should never burn your bridges either. In the
beginning of my career I made a lot of mistakes because I was in
competition with other FX artists and this allowed my ego get in the
way. I soon learned that it is better to be friends with other
artists whatever their skill level. By embracing this philosophy I
not only made new friends in the makeup industry, but I also learned
a lot more, and best of all I gained more work. Another source of
finding work is through publications like Back Stage West or via
websites like Mandy.com or Craigslist, but I try to stay away from
them these days as the majority of work listed there is now for
volunteer or very low pay.
LMC: How did you get the job for 'Frankenstein Vs. the Creature
from Blood Cove"
RK: I
was contacted by the director of "Frankenstein Vs the Creature from
Blood Cove" about two years ago. He found my website and called upon
my services to create four classic wolf men for the sequel to his
first feature, "the Double D Avenger". The sequel was postponed,
but the director had another movie he planned to make, that being
Frankenstein. The director and I corresponded via phone and email
for a period of two years working out all the details of the
project. I would make a design of a monster based on his
descriptions and then scan it and email it to him, then he'd give me
more input and in turn I sent him more designs based on that input.
The director later offered me a supporting role in the film as
"Salisbury" an evil scientist that was attacked by the amphibious
creature a year prior to the story and was left badly scarred. I
wore rigid collodion scar makeup and a blind eye contact lens. This
would mark my feature debut as an actor.
LMC:
so, any plans to be on the other end of the
camera permanently?
RK:
No, not permanently. My first love is special
effects. Nothing has proven to be more rewarding to me than the art
of special effects makeup. I enjoy creating characters - acting is
merely an extension of that character creation. By becoming a
character actor it allows me to not only create the characters but
to become one of my very creations. It is sort of like being a kid
and having Halloween everyday. I do hope to pursue acting more in
the future, but even still, I'd prefer those acting jobs that allow
me to wear both hats: one as an actor, the other as an effects
artist. I do have many plans in the works, for instance I am
self-producing my own puppet show. In this case I will be creating
the puppets as well as acting as a puppeteer. I will also be writing
and performing much of the music, which allows me to add my musical
skills to the production. I have also written the scripts for the
show and it is likely that I will try my hand at directing at some
point, but what I really want to do is special effects makeup, that
is what I love doing the most.
LMC: What did you think of the film after you heard about it and
your thoughts about the creatures?
RK:
Being a long time Frankenstein fan I was thrilled to be a part of
this project. The director wanted these creatures to be reminiscent
of the classic monsters of the 30's and 40's. This was especially
appealing to me because I have always thought that the modern
versions of Frankenstein have never seemed to capture the essence of
the originals from which they were inspired. The biggest challenge
for me was to design a character that had been done hundreds if not
thousands of times already. I chose to make the designs more
cartoony, sort of like a caricature of the classic monsters. I
really think that we captured the feel of an old monster movie with
our designs. I only wish
we had more time and money to make them even
better.
Page 3
|