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Vance Hartwell is a
one-of-a-kind. So maybe that statement is overused, but I
think not. He is a great talent and jack of all trades in the
FX business. Chances are he's done something you admire from
some of your favorite movies. Living in New Zealand, he
manages to stay knee deep in the business. He has also been
kind enough to contribute to this site in more ways than this
interview. Oh, about the title of this interview, read this
footnote to find out
just what the heck I'm talking about. |
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Vance dug up an article from Airbrush Action magazine he did in
1998. You can check out this article in either Adobe Acrobat .pdf
format or as scanned jpgs included in a zip file. |
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HartwellAAMgazine.pdf
Hartwellairbrushmagjpg.zip |
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·
LMC:
Did you get started sculpting and creating monsters at an early age?
VH:
No.
I did some of the basic makeup stuff at Halloween that all kids do,
but that was it. I first did “effects” type makeup at college. I
took beginning makeup as a general education class. I figured it’d
be easy, fun and help boost my GPA (grade point average). The class
taught basic theatrical makeup (paint, nose putty and hair). I
liked it so the next year I took the advanced class where I learned
how to make a prosthetic. It went from lifecasting to application.
The makeup I did was based on the one Michael Ironside wore in
“Spacehunter: Adventures in the Forbidden Zone”.
Actually, I’m kind of a rarity in the FX biz. I was born in
southern California. I didn’t get into makeup until I was 20 and I
don’t really like horror films. Most makeup effects guys seem to
come from anywhere but LA, seem to start out by putting oatmeal on
their faces when they’re about 10 and just love horror flicks.
LMC:
Any formal training coming up?
VH:
See
above. Other than that, I’d say 99.9% of what I know I learned on
the job.
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LMC:
Were you a natural or did you have some early rough periods?
VH: I think I was a natural
in the technical aspects of makeup. I really took to the lab work
without any problems (stuff like molding, casting, fiberglassing,
sewing, machining, fabrication, etc). I mean, there was lots to
learn, but it was fairly easy for me.
The
artistic side (sculpting, painting, etc) took more time to develop.
And I’m still learning.
LMC:
Are there any talents or skills you wish you could improve on?
VH: My
sculpting and design abilities. These are my two weakest areas.
But I’m quite happy leaving these things to those better at it than
me. |
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LMC:
Were you intending on getting into the FX business?
VH:
No. I
always wanted to make movies. At college I was a film major. FX
just ended up being the first way in for me. In fact I never
finished college as a film major because I got too busy with FX work
to finish. Not a bad reason to quit school, I guess.
LMC:
Do you regret not finishing and staying in FX?
VH:
Sometimes yes. It’d have been nice to have a degree and have
learned more about the other aspects of film. But, it’s also nice
that I was able to get “in” pretty quickly. And I really enjoy
making stuff so I’m happy with the way my schooling went.
LMC:
Where did you’re big break into the FX business come?
VH:
It was kind of gradual. The guy who
was supposed to be the TA (teacher’s assistant) for the advanced
makeup class I took couldn’t do it as he had just got a job at Rick
Baker’s. Our class had a party once the semester was over and it
was at this guy’s (Mike Burnett) house. I think most of the others
were there just to party. I was there to “pick his brain”. Soon
after I went out and bought a lot of supplies and started playing
around with it all.
I
started helping Mike out (for free) with some jobs he had. Videos,
haunted houses, etc. After about two freebies he started paying
me. Not a lot, but I was getting paid to make stuff. Over the next
year or so I worked on lots of stuff with him, but just in the
evenings or weekends. I had a full-time job at a warehouse my
uncles ran and they were really good about letting me take time off
to do makeup effects work (I was still going to college, just taking
classes at night now). I got to the point where I would do two or
three days at the warehouse and the remainder of the week working
with Mike.
I
finally quit the warehouse and went full-time in film in January,
1988. Mike got a feature that he was keying the effects on. It was
“Twice Dead”. It was low budget schlock, but it was a feature. I
had done some work on other features before this, but it was always
small stuff that was subcontracted out to us.
LMC:
Who have your worked for in the past?
VH: I
started out with Michael Burnett Productions (2½ years), moved on to Alterian Studios (almost 3 years), then to the Weta Workshop (7
years). I then worked at Artist’s Asylum (formerly Alterian
Studios) for about 6 months. I have done small jobs for other
shops, but it was usually just a week or less. |
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LMC:
Where any stops on the way your favorite?
VH:
I think, overall, that working for Tony Gardner (Alterian Studios
and Artist’s Asylum) has been the best times I’ve had. There were
lots of great times at Weta, too, but I was happiest at Tony’s.
LMC:
Any comments on the various studio bosses?
VH:
I can really only comment on
the ones I’ve worked for.
I learned a lot with Mike. For
a long time it was just him and me doing the work. Because of
this, I got to do lots of different jobs, learn about lots of
different materials and gain lots of new skills.
Tony Gardner is great to work for.
He listened to input, he let you try new things and he wasn’t afraid
of giving/sharing responsibility with others on a job. He told
me once that he wanted to be able to leave the shop and know that it
would continue to function without him there. And he’s a
really, really great guy.
Richard Taylor is amazing. He’s
built his company up in a place (New Zealand) where there was no
makeup effects industry. He not only does makeup effects, but also
miniatures, props, costuming, etc. He oversaw four areas of work on LOTR: makeup, miniatures, armour and weapons and a huge part of
costuming. He was nominated for three Oscars (Makeup, Visual
Effects and Costume Design) and won two (Makeup and Visual Effects).
LMC:
Any good stories to tell about them?
VH: Not
really. They all have their good and bad points, just like anyone
else. But, they all were pretty good to work with and I wouldn’t
change my past, even if I could.
LMC:
Any good stories about the biz… something juicy maybe?
VH:
One of my all time favorite stories from my
career is from my time on set on “Freaked”. I was working with the
character “The Worm”. He had a long worm body, but for some shots
he would wear just the top part of the outfit and kneel on a board
with wheels that I would push around. There’s a shot where all the
characters are on a stage. I wheel Worm forward and just crouch
down low behind him. Mr. T is in the film as the bearded lady. In
this shot he steps forward and stands behind Worm like he’s
straddling his body. Of course, there’s no body, just me down
there. I’m crouched down, between the legs of Mr. T, who’s wearing
a dress and girlie makeup. I did not want to look up! At that
moment I thought, “If only my mother could see me now!”…
LMC:
That’s
great. I’m sure Mr. T. has fond memories of it too |
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LMC:
You have done just about everything in a shop, what do you enjoy the
most?
VH:
The things I enjoy most are painting, application and puppeteering.
To me, these are the stages where the stuff comes to life. Paint
can make a prosthetic/dummy head/puppet look alive. Application
really makes the prosthetic come to life. And puppeteering gives
life to the inanimate puppet. Plus, puppeteering gives me a chance
to perform.
I do
enjoy a lot of the other stuff like making teeth, eyes, casting
precision parts, life casting, machining, sewing, hair work, but
painting, application and puppeteering are my absolute favourites.
LMC:
Any pros you admire?
VH:
Larry Odien,
Gino Acevedo, Rick Baker, Stan Winston.
Larry, because he’s just an amazing
all-around makeup genius. I think nowadays he mainly does
mechanical effects, but he’s also an amazing artist. He’s the
first guy who inspired me to really get into makeup effects.
Gino Acevedo, because I learned so
much from him regarding painting.
Rick Baker, because his shop is the
most artistic shop, in my opinion. He has always gone for
quality and artistry, above all else.
Stan Winston, because he was able to
turn makeup effects into a huge, corporate type industry without
losing quality. His shop runs like a “real world” business,
complete with health and dental plans, profit sharing, etc.
LMC:
What work have you seen done by someone else that completely floored
you?
VH:
The head done by
Kazuhiro Tsuji.
It’s amazing!
LMC:
Have
you seen Kazu’s Dick Smith head? Unbelievable!
VH:
Yes, I have. I didn’t
realise that Kazu had done it, but I should’ve known.
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LMC:
What has been your favorite character to work on?
VH:
Hard
to say. So many have had aspects that I’ve enjoyed.
LMC: What has been your favorite movie to work on and why?
VH: The
best time on set was on “Freaked”. There were three shops involved
(Screaming Mad George, XFX, and Alterian Studios, which is where I
was working). All three shops were on set practically every day.
It was a blast. Because we were all responsible for different
effects that didn’t usually work concurrently, there was always lots
of down time for most of us. We all used to screw around and just
have fun. The actual shooting was fun, too. Alex Winter and Tom
Stern, the two directors, make it a very fun set.
Batman
Returns was good, too, as I was only puppeteering. It was fun, had
some great sets to work on and they had amazingly good food!
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