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What do you do with a degree
in philosophy and a job as a web master? You make monsters of
course. Christian Hanson has been into them for many years and
wants to keep at them. Find out what he's done in the past,
where he wants to take his art and just what IS up with George
W. |
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LMC:
How
did you get into creating masks/effects?
CH:
I’ve
had an on and off interest with effects in particular since high
school (grad ’91).. After seeing a TV special on makeup effects,
sometime in my senior year, I searched all over for books on how it
was done. To my amazement, it was something that could be done in a
basic shop with available materials. I went on to other things for a
few years, but eventually came back to it.
LMC:
What was the first thing you created?
CH:
I did a couple of foam rubber prosthetics in the early ‘90s; a
zombie and old lady. But what restarted my interest was a goofy,
wearable zombie puppet that I made in ’96. Kind of a torso
contraption that you can strap on, which combined your legs and arm
with the fake head, and torso. Though it was not some great piece of
art, it’s still pretty fun to see it in action. Just something for
Halloween, so it served its purpose. I’ll have to create a new
version with a nice sculpted head and facial movements. Next year’s
big project.
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LMC:
What are you doing to make some bread in your day job?
CH:
I’m
currently working at a video/DVD distributor here in town. I’m
basically the web copy guy. So when they need new offers, or want to
change the homepage, I’m the one they go to. It’s allowed me the
opportunity to learn some of the basics of web design, Photoshop,
etc. But it takes so much of my time away that my effects interest
suffers. But you’ve got to pay the rent.
LMC: Any pros you admire and why?
CH:
I’m lucky enough to have gotten to know Crist Ballas and Nate
Courtea, who are lesser-known pros who live in St. Paul. They’ve
taught me a lot over the last year, and helped encourage me to
continue to improve my work. Otherwise, there are so many wonderful
artists out there who produce breathtaking work that I wouldn’t know
who to start with. Jordu Schell, Miles Teves, Steve Wang create such
greatly original work. I love the masks that Don Lanning’s done.
Such detail. Of course Baker is amazing. But I think that its
placement in such dull, awful films diminishes most film work. These
effects guys have so much to offer, but the movies are so lousy that
it’s a real waste of talent. |
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LMC:
Anything Nate or Crist have done that we might have heard of?
CH:
They’ve worked on some big films. For “Batman & Robin” Crist did
some amazing doubles make ups. He’s got pictures of the stunt double
and Arnold, and there’s just no way of telling which is which. He
and Nate made a wonderful silicone old lady corpse for Double
Jeopardy. It’s the body that Ashley Judd finds herself sharing a
coffin with. Oh, for Drop Dead Gorgeous, they made that beer can and
did the melted hand makeup for Ellen Barkin. Lots of other stuff. A
Simple Plan, Sugar & Spice. Nate’s worked for Crist’s shop
Metamorphosis for a while. I’m never sure exactly who did what, but
they’re both amazing artists who should be better known than they
are. It’s been a real privilege for me to get as much help and
advise as I have from them.
LMC:
Any amateur artists you admire?
CH:
I
think that Jon Fuller is an impressive artist. That guy’s going
somewhere. Whenever I write to him, I keep saying that he has to
keep me in mind when he’s a big shot. I just became aware of Joe
Lester’s work, and it’s just fabulous. Erich Lubatti is continually
putting out cool stuff. I’m not sure if they should be classified as
“amateurs” as they’re all at a professional level.
LMC: What type of masks do you enjoy creating
the most?
CH:
I’m really a beginner at mask making, so I
don’t have much to compare to. I got a lot of laughs out of the
George W. mask that I made, and so I think that I’ll be doing more
political caricatures in the future. But otherwise, I enjoy the
design process that mask making allows.
LMC:
Do you do commissioned pieces?
CH: No
one’s approached me for one yet. I would have to be interested in
the project to take it on, as my time is so limited. But I would
eventually like to get to the point where people are paying me to
sculpt. |
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LMC:
What to you would be an interesting project?
CH:
Well… that’s hard to say. Anything with some vision, originality.
The kind of thing where my work will compliment that of others, but
not be the solely notable aspect.
LMC:
Talk about some of the work you’ve done for
indie films and friends?
CH:
That’s really where I’d like to be going. I was able to do a minor
effect for an indie film early Spring, and though it didn’t pay, it
was a great experience. Nate Courteau was generous enough to offer
me the chance to sculpt the hands for a creature puppet that he is
building for another indie film project. I’d really like to do more
projects like these, but have had to turn down several offers
because of time constraints. As in, “we need an elaborate puppet
built, but have no money and will start shooting in a week.” I’d
like to get more involved in other aspects of indie filmmaking as
well. FX laden projects, of course.
LMC:
Talk about that effect you did in the film?
CH:
I met with the director about a week before they wanted to shoot the
scene, which was very little time for my schedule. (did I mention my
full-time desk job?) The scene called for a guy to have a piece of
his scalp on the back of his head slide off, revealing a grievous
wound. I thought, “how the hell am I going to do this in a week? So,
I went for a simple solution. I sculpted the wound piece and cast it
in latex. Then I just attached a couple of berrets to the back to
hold it onto the back of the actors head. The skull and flesh chunk
that fit over it was just made of Sculpey, latex, and fake hair.
Amazingly, it worked really well. I can’t wait to see the final
film. It was a huge charge to contribute to a project like that. I
figure, even if I never become a big shot Hollywood FX artist,
there’s always smaller films that I can work on. I may never make a
professional career of it, but I can say that I’ve been a credited
special makeup effects artist. And doing it is what’s really
important, right?
LMC:
What’s your favorite piece you’ve done and why?
CH:
I don’t have much to choose from, but my
favorite would have to be my W mask. Comic characters are something
that I need to do more of. Though, it’s not my best work. That would
probably have to be the old age prosthetic that I sculpted a couple
of years ago. It’s the best thing I’ve done, and I still haven’t
done a decent finished piece. Any day now… |
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LMC:
What’s your favorite mask done by someone else and why?
CH:
I’m continually amazed by John Smith’s “Tor Johnson” mask from Death
Studios. Just stunning. One of the best likeness sculptures I’ve
seen. Miles Teves’s “Demon Vampire” mask that Death Studios made was
one of my favorites for years.
LMC:
Yup, the demon vampire has an interesting history portrayed on
Miles’ site. I think those big old ears fell off at one point.
Wouldn’t mind owning one myself.
LMC: What’s your favorite sculpture done by someone else and
why? Doesn’t have to be a mask.
CH:
Too hard to single out one. I love to see lots of character, detail,
and realism. There’s so much great stuff out there, I just couldn’t
say.
LMC:
Do you
collect masks?
CH:I’m
not a mask collector, but I do love seeing them in person.
LMC:
Talk
about the Executioner you did for Death Studios
CH:
I’ve been a Death Studios fan for years, and noticed that they
carried masks that were sculpted by other artists. I sent Jeff Death
pictures of some of my stuff last year and asked him about doing a
mask for DS. He was really receptive, so I went to work with various
designs.
I went through several before I
landed on the one that ended up becoming the Executioner. I wanted
to try something different than the executioners that I’d seen. A
friend of mine gave me the idea of doing a big, molded leather look,
and I thought that that was different from what I’d seen before, so
I went with it. Jeff had wanted a “mask wearing a mask” look, so I
tried to design the outer mask so that it would shadow the
character’s exposed features. This way, the leather mask expression
remains dominant. But if you look more closely, there’s some cool
detail in the mouth area.
Though
I spent several months occasionally working on the sculpture, I
ended up with a lot less detail than I had wanted. But I think that
the basic design is fairly mean looking, and worked out well. The
front piece has a stamped in drawing of lady justice holding a large
ax and scales with the phrase “None Are Innocent” beneath. That was
the kind of decorative detail that was my attempt at emulating Don
Lanning’s stuff. Mostly, that I even finished the thing is enough of
an accomplishment.
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LMC:
Talk about the reality of selling a mask through a company like
Death Studios? Was it what you thought it would be?
CH: I suppose that it is. It’s great to have something that I made
produced by the best place out there. Quite a compliment. And I love
the fact that one of my pieces is going out there to the public.
Financially, I’ll probably receive just enough to cover the material
costs in making it. But that’s not what interested me in doing it.
They’re not a big operation, so the numbers are much smaller. But
I’d rather have something made by a talented crew like at DS rather
than some Indonesian sweatshop anyway. |
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